Job 2260 OpenClonk

add script option to block cutting of pipes by Maikel de Vries

This allows scripters to place liquid containers with fixed pipes, so that players do not break scenarios.

changeset authored at 2017-08-20 10:58:31

job enqueued at 2017-08-20 11:00:28 (repository watcher)

Job 2259 OpenClonk

fix spamming balloons (#1709) by Maikel de Vries

changeset authored at 2017-08-19 14:11:04

job enqueued at 2017-08-19 14:12:30 (repository watcher)

Job 2258 OpenClonk

prevent buildings from partially burning down (#1880) by Maikel de Vries

changeset authored at 2017-08-18 15:59:25

job enqueued at 2017-08-18 15:59:48 (repository watcher)

Job 2257 OpenClonk

C4TimeMilliseconds: fixed comparison & stopped reloading shaders every frame by David Dormagen

Imagine lhs being 0 and rhs being more than int32_t can handle. And then imagine subtracting them and casting them to int32_t. That's what happened e.g. in void C4ShaderCall::Start() when ScriptShader.LastUpdate was 0. This caused the shaders to reload every frame; at least when in the main menu. This lead to serious lagging (of the cursor) for me. Note that the subtraction operator in C4TimeMilliseconds.cpp has a similar issue. This might need a fix or at least high awareness by users. Maybe an assert or something. PS: Who thought that doing the comparison with a subtraction was a good idea? This is not assembler :I

changeset authored at 2017-08-15 07:58:04

job enqueued at 2017-08-15 08:06:20 (repository watcher)

Job 2256 OpenClonk

Mess up StdCompilerINIWrite in an attempt to fix #1921 by Julius Michaelis

changeset authored at 2017-08-15 03:50:38

job enqueued at 2017-08-15 04:05:11 (repository watcher)

Job 2255 OpenClonk

Wearable: Attachment flags by Mark

Wearable items can have attachment flags, such as matching the target skeleton

changeset authored at 2017-08-13 21:41:04

job enqueued at 2017-08-13 21:42:15 (repository watcher)

Job 2254 OpenClonk

show keys to cycle between interaction objects by Maikel de Vries

changeset authored at 2017-08-12 20:12:43

job enqueued at 2017-08-12 20:15:25 (repository watcher)

Job 2253 OpenClonk

Fix material/texture selection in landscape shader (#1841) by Armin Burgmeier

changeset authored at 2017-08-12 15:01:52

job enqueued at 2017-08-12 15:05:33 (repository watcher)

Job 2252 OpenClonk

playground: do not show plant library in spawn menu (#1911) by Maikel de Vries

changeset authored at 2017-08-05 14:17:28

job enqueued at 2017-08-05 14:17:51 (repository watcher)

Job 2251 OpenClonk

improve volcano escape atmosphere (#1566) by Maikel de Vries

changeset authored at 2017-08-05 08:49:54

job enqueued at 2017-08-05 08:50:25 (repository watcher)

Job 2250 OpenClonk

Constructor: Modular construction menu by Mark

Makes it easier to overload the individual parts

changeset authored at 2017-07-28 21:01:19

job enqueued at 2017-07-28 21:01:21 (repository watcher)

Job 2249 OpenClonk

Animations: Parameter for rolling by Mark

Certain packs/objects may want to restrict your ability to roll. The parameter that distinguishes between rolling from a fall and rolling while running is helpful here.

changeset authored at 2017-07-28 20:08:19

job enqueued at 2017-07-28 20:08:23 (repository watcher)

Job 2248 OpenClonk

ConstructionSite: Cleaned script by Mark

Made the script a little more readable in some places

changeset authored at 2017-07-27 20:04:49

job enqueued at 2017-07-27 20:04:51 (repository watcher)

Job 2247 OpenClonk

Fix breathing sound by Mark

changeset authored at 2017-07-27 19:51:07

job enqueued at 2017-07-27 19:51:27 (repository watcher)

Job 2246 OpenClonk

Fix #1930 by Mark

Contained clonks can interact with their container now. Changed the order of issued calls around a little, but it should not create unwanted effects.

changeset authored at 2017-07-23 18:37:53

job enqueued at 2017-07-23 18:38:37 (repository watcher)

Job 2245 OpenClonk

make lightning move to nearby lightning attractors by Maikel de Vries

changeset authored at 2017-07-23 08:33:09

job enqueued at 2017-07-23 08:47:38 (repository watcher)

Job 2244 OpenClonk

Tutorial.ocf: Fix string tables by Fulgen301

changeset authored at 2017-06-18 08:45:23

job enqueued at 2017-07-23 08:00:54 (repository watcher)

Job 2243 OpenClonk

Add rain drop effect and modify the stalactite in order to use this effect by Fulgen301

Squashed three commits, see https://github.com/openclonk/openclonk/pull/47

changeset authored at 2017-05-12 18:43:40

job enqueued at 2017-07-23 07:58:18 (repository watcher)

Job 2242 OpenClonk

Structure: Allow basement override by Mark

Structures created basements with ID Basement, now the basement type can be defined with the callback GetBasementID (default value is Basement)

changeset authored at 2017-07-22 21:44:00

job enqueued at 2017-07-22 21:47:26 (repository watcher)

Job 2241 OpenClonk

add Find_Cone to find objects in a cone by Maikel de Vries

The reason for an engine function for this is speed, an implementation in script needs Find_Func and ensures slowness.

changeset authored at 2017-07-19 20:03:37

job enqueued at 2017-07-19 20:05:25 (repository watcher)